Dear players,
The servers of NARAKA: BLADEPOINT will be suspended for maintenance from January 20th, 2026 at 23:00 (UTC) to January 21st, 2026 at 04:00 (UTC). We suggest you log out in advance and enter the game again after the maintenance.
The details for this update are as follows:
Brand New Content
I. Skybreak Season's Immortal War is now available
After reaching Platinum, players can participate in Immortal War, competing across new ranks and winning Season rewards. (Including Serene Treasure Choice Gift, Floral Dew, Legendary Weapon Skin and etc.)
Players who make it into the Top 500 in Immortal War will enter the Immortal Leaderboard. This leaderboard is updated every Monday at 04:00 (UTC). Being in the Top 500 earns you a special title. At the end of the season, players that earned a special title this way will receive an Avatar reward as well. A player who is on the Immortal Leaderboard at the end of the season will receive an additional Avatar reward.
In addition, the Top 3 players of the last tally will be awarded exclusive Hero Badges.
II. Real-time Spectate
A new Spectator Mode has been added which can be used to spectate your friends and Justice Chamber members, allowing players to spectate matches in real time.
1. Spectator Mode is available in: Ranked Mode, Quick Match, Immortal War, Bot Mode and Rift Traversal. The maximum number of spectators for each match is 40. When spectating, you can send thumbs-up and gifts to the player being spectated in the team stats screen.
2.Spectate Permissions: Adjust who can spectate you in [Social] > [Privacy Settings] > [Spectate Permission Settings].
3. Gift Display Settings: Customize the visibility of gift notifications when receiving gifts from spectators in
[Social] > [Privacy Settings] > [Spectate Gift Display Settings].
4. Auto-Exit: You will automatically stop spectating when the spectated team is eliminated or the match concludes.
III. Limited-time Events:
1. Cloud-Piercing Arrows
An arrow sharpened by arcane spirits and a bow empowered by primaeval energy.
Event Duration: Jan. 21, 2026 Update - Feb. 4, 2026 20:00 (UTC)
Event Rules
1. By completing Daily Quests, players can obtain Zenda Wu's Tokens: Wooden Wing, Bird Effigy, Eye of Chaos, Golden Arrow. They also have an additional chance to obtain one of the following rewards: Tae, Spectral Silk, Serene Treasure Choice Gift, Glazed Crystal, Jade Disk, Skybreak Coin.
2. There are 4 Sections, which can be unlocked with the corresponding Tokens.
3. You can claim rewards by unlocking any of the four Sections. Some rewards will be available after the new version is released, so stay tuned.
4. Each day, you can help a player obtain a Token (by tapping the "Share Zenda Wu's Token" in your contact list, selecting a Token, and confirming to share it). You won't consume your Tokens by doing so. However, each player can only be given one Token per day.
5. After the event ends, you can still claim unlocked rewards on the event page within the remaining time to claim rewards. But you can no longer complete Quests or Share Tokens during that period. Once the Tokens expire, they can be disposed into 160 Tae each in the Inventory.
2. Winter Snow Scenery
Snow, tea, and cheer, freezing winters clear.
Event Duration: Jan. 29th, 2026 04:00 (UTC) - Feb. 8th, 2026 20:00 (UTC)
1. Players who sign in a total of 7 days during the event can receive a limited Gesture, Spring Lantern·Bao, Serene Treasure Choice Gift, and more rewards.
3. Mirror Realm Clash
Enter the realm where reality meets illusion.
Event Duration: Jan. 21, 2026 Update - Feb. 4, 2026 20:00 (UTC)
Claim rewards until Feb. 8th, 2026 20:00 (UTC)
Event Rules:
1. Earn Delusion Mirror by completing quests during the event.
2. Participate in Rift Traversal - Mirror Realm to earn Delusion Mirror based on your performance. Mode availability:
Weekdays: Daily 08:00 - 17:00 (UTC)
Weekends & holidays: Daily 05:00 - 17:00 (UTC)
3. You can redeem Delusion Mirrors for rare rewards until Feb 8, 2026 at 20:00 (UTC), so don't leave it too late!
Hero Adjustments
I. In-Game Adjustments
1. In the bottom-left team info panel, the Ultimate icon next to each hero’s avatar now remains visible throughout the match, added with a Rage progress bar for easier tracking of teammates’ Rage status.
II. Tianhai
1. Optimized Vajra Horizontal Strike projectile release timing. Also fixed an issue where Vajra's Horizontal Strike projectiles were fired incorrectly while being affected by certain debuffs.
Weapon Adjustments
I. Dagger
1. Fixed an issue where charged Vertical Strike moves sometimes couldn't clash properly.
II. Dual-wield Weapons
1. Slightly increased stagger duration when Dual Blades and Dual Halberds sprint light attack moves hit enemies.
Combat Adjustments
I.
1. Slightly delayed the timing for interrupting ranged weapon repairs with jumping, crouching, dodging, or weapon switching.
2. Successful counters now grant 70% damage reduction.
Souljade Adjustments
I. Heng Sword Souljades
1. Adjusted [Rent Firmament] move effect: added a Golden Focus Strike, and tapping Vertical Strike after release chains into Shadow Step.
In-Game Adjustments
I. Immortal War Adjustments
1. Adjusted the number of Solo mode participants from 16 to 12, and Duos mode participants from 48 to 36.
2. The map now displays icons for Bounty and Public Challenge Quest Scrolls after 320 sec in Solo mode and 410 sec in team modes.
3. Adjusted safe zone radius and Shadow Corruption duration in Solo and team modes for faster match pacing.
4. Increased Dark Tide Coins gained per round for eliminating enemies in Solo mode from 3,000/6,000/12,000/18,000 to 4,500/9,000/18,000/27,000; in team modes from 3,000/10,000/20,000/30,000 to 4,500/15,000/30,000/45,000.
5. Increased Dark Tide Coins cap from 100,000 to 200,000.
6. The duration of Yang Depletion from the 1st round of Realms of Yang has been reduced from 270 sec to 240 sec, and the duration of Yang Depletion from the 2nd round has been reduced from 330 sec to 300 sec.
7. Spirit Wells now refresh earlier each round. Removed Sacred Beast Spirit Wells that refreshed simultaneously with Yang Spirit Lines. Adjusted Yang Depletion duration from Yang Spirit Lines in team modes from 275 sec to 240 sec.
8. Reduced the number of Realms of Yang in the 1st round from 4 to 3.
9. Adjusted Moonbane spawn timing and limited-time item sale windows according to Shadow Corruption timing.
10. Removed Weapon drops.
11. Removed Cave drops.
12. Reduced the duration of combat items (Longsword Tome, Greatsword Tome, Dagger Tome, Dual Blades Tome, and Katana Tome).
//Dev Note: We want to adjust match pacing to deliver a more satisfying experience. We'll continue monitoring the resulting changes in combat frequency and make further adjustments as needed.
II. Maelstrom Adjustments
1. Rebirthing now grants better items and equipment.
2. Added a new recovery area: Recurring Realm. At 390 sec and 810 sec, stash states in corresponding areas reset based on the number of surviving teams.
3. Added a dedicated bag for Extreme Weapon Shards. They no longer occupy Item Bag slots.
4. Nexus Realm Adjustments:
(1) Removed Nexus Key drops. Heroes can now interact to unlock Nexus Gates directly after the Nexus Realm opens.
(2) Optimized the priority logic for default Nexus Gate selection when leaving the Nexus Realm, and the Nexus Gate selection logic when forced to leave upon Nexus Realm closure.
(3) Added Nexus Realm round countdown on the left side of the map for direct viewing of round and phase information.
(4) When the Nexus Realm closes, Remains inside will be teleported near interactable Morus' Blessings, with locations shown on the map.
(5) Teams holding Power of Defuse can now interact with Nexus Gates to enter the Nexus Realm.
5. Teams holding Extreme Weapon Shards can now track other Shards of the same Extreme Weapon type on the ground or in Remains.
6. Added a new combat item: Wind Horn. Each hero can purchase up to 2 from Rift Dealers, and it may also spawn on the ground. Heroes can use it to traverse the Chaos Sea more conveniently.
7. Added guaranteed Soul Altars to each continent.
8. Optimized visual effects for the sky, sea surface, and lighting in Maelstrom.
9. Slightly increased the number of high-tier loot zones.
10. Reduced the damage dealt by the Chaos Sea.
Out-of-Game Adjustments
I. Fairyland Penglai Hero Idle Animation Adjustments
1. Enriched idle animation performance for Akos Hu, Matari, and Inor Wan.
II. Season Quests
1. In Stage 1 Season Quests, changed "Purchase Nexus Keys 6 times in Maelstrom" to "Use the combat item Wind Horn 6 times in Maelstrom".
2. Stage 2 Season Quests now unlocked.
Rift Traversal Adjustments
I. Optimized Trigger for Shrew Mode in Mr. Black Crossover
1. Shrew mode no longer triggers when you are stationary while using Mole Hook.
II. Item Adjustments
1. Adjusted the combat item [Scout Eye]'s effect: after use, detects enemies within a 100-meter radius of the user every 10 sec for 60 sec, and reveals enemy hero and equipment information.
III. In-Game Adjustments
1. After a boss [Challenge] begins, leaving a certain range will cause the quest to fail, but the boss no longer disappears and will remains on the field.
2. [Drunken Fire Crates·Legendary] obtained from defeating bosses now contain [Rune Stone·Guide]: 3 in Trios mode, 1 in Solo mode.
3. After defeating a boss, a special Rift Gate appears. Players with [Rune Stone·Guide] can escape through this gate.
4. Optimized audio effects for Relics when searching and adding to the bag based on the Relic material type.
IV. Amulet Adjustments
1. New effects of Spirit Seal·Justice Vigilant: After activating Ultimate, applies 1 [Black Tortoise Block] effect to all teammates. When teammates' [Black Tortoise Block] triggers, they do not gain Counterattack charges.
2. Renamed Kurumi's [Spirit Seal·The Onmyoji] to [Gathering Talisman·Onmyoji], and updated its icon and other Amulet descriptions accordingly. The Amulet's actual effect and value remain unchanged.
//Dev Note: We've observed the positive impact of Amulets on Rift Traversal gameplay. We will continue to develop more hero-specific mechanics in the future. To better distinguish Amulets with different effects, we've optimized existing Amulet icons and names, categorizing them by whether they affect skills or Ultimates.
V. Out-game Adjustments
1. Added Batch Filter feature for the Storeroom/Trading Market: Players can now set custom filter criteria, and all matching items will be automatically selected upon confirmation. Filtering is available for: Relics, Weapons, Armor, Amulets, Rubrics, Bags, and Consumables.
2. Lonely Traveler mode has been moved to the map selection screen, where you can select Solo mode (Lonely Traveler) or Trios mode.
Showdown Adjustments
I. Combat Adjustments
1. New base effect for Curio [Dark Plume]: [Plumes] can be retrieved when using Ultimate.
2. New base effect for Souljade [Rent Firmament·Element]: added a Golden Focus strike on release, and tapping Vertical Strike after release chains into Shadow Step.
3. Optimized visual effects for Omen [Defiance of the Fallen].
4. Fixed an issue in Tempered Inferno where Agnivat might use close-range moves while far from players in Dual Blades form.
5. Slightly increased the strike interval of the Souljade [Successive Ice Blast].
II. Feature Optimizations
1. Adjusted Recommended Souljade Sets: Sap in Hero Souljade Recommendation - Recommended is now set to no element.
2. Optimized auto-equip logic: melee-focused sets are now prioritized when Souljade scores are similar.
3. In Free Training, you can now try previously locked Curios. Curio display order now prioritizes new season Curios.
Settings
1. Individual Teammate Volume Control
When in a team, you can adjust each teammate's voice volume in [Audio] > [Volume Settings].
Feature Adjustments
I. In-game Optimization
1. Optimized the visual effects of the [Heavensplitter Axe].
Store Updates
I. New Pack
1. Added Ziping Yin exclusive Pack [Glacial Core], which contains the Legendary Outfit [Unchained Links·Glacial Core], the Legendary Fan Skin [Sirenweave Mirage] and the Legendary Hairstyle [Unchained Links·Cloud Grace]. Standard price: 4,100 Gold; Now: 2,000 Gold. Individual cosmetics have their own discounts, but the Pack discount is even bigger!
II. New Discounts
1. Newly added Legendary Pose [Sudden Heartbeat] for all heroes. Standard price: 900 Gold; Now: 600 Gold.
2. Newly added Ziping Yin Legendary Background [Unchained Links·Autumn]. Standard price: 600 Gold; Now: 400 Gold.
3. Newly added Ziping Yin Legendary Base [Unchained Links·Verdant Chalice]. Standard price: 1,200 Gold; Now: 800 Gold.
4. Newly added Epic Mark of Victory [Low Voltage]. Standard price: 1,200 Gold; Now: 240 Gold.
5. Newly added Legendary Rescue Effect [Get Up and Dance]. Standard price: 900 Gold; Now: 320 Gold.
6. Legendary Emote Gesture [Shaky Steps] for all heroes. Standard price: 900 Gold; Now: 360 Gold.
7. Legendary Emote Gesture [Mr. Black·Ready for Dispatch] for all heroes. Standard price: 900 Gold; Now: 360 Gold.
8. Epic Kill Announcement [Mr. Black·Arrest]. Standard price: 300 Gold; Now: 200 Gold.
III. New Items in the Lunar Pavilion
1. Newly added Longsword Legendary Skin [Midnight Fires] with a price of 300 Jade Disks.
2. Newly added Epic Kill Announcement [Howling Moon] with a price of 60 Jade Disks.
3. Newly added Epic Bubble [Hadi·Don't Come Here] with a price of 40 Jade Disks.
4. Newly added Epic Bubble [Lannie·Boo] with a price of 40 Jade Disks.
Bug Fixes
I. Hero-related Bugs
1. Fixed an issue where enemies using certain displacement moves through Temulch's storm prison had significantly shorter movement restrictions than expected.
2. Fixed an issue where Inor Wan's hair and cloak moved abnormally in certain motion states as Thunder Lord.
3. Fixed an issue where Viper Ning's Ultimate [Moonbane Control] would abnormally interrupt when equipped with the Souljade [Focus Slide].
II. Battle-related Bugs
1. Fixed an issue where using combat items could interrupt ranged weapon firing animations.
2. Fixed an issue where some moves had inconsistent performance between male and female characters.
Tournament
The 2025 J Cup came to a successful conclusion on December 21, 2025. We would like to express our gratitude to each and every participant for delivering an exciting competition. Congratulations again to [SR] for winning the 2025 J Cup Trios Champion! Congratulations to [TE.WuFeng] for winning the 2025 J Cup Solo Champion!
1. After the update, the championship pages of [SR] and [TE.WuFeng] will be added to the "Tournament Champions" leaderboard.
2. Team [SR] Trios players [SR.Xhao], [SR.Riko], and [SR.17s] will be awarded the exclusive title of "Trios Champions of 2025 J Cup" and the corresponding trophy will be added to their "Personal Highlights" interface.
[SR.17s] from team [SR] will be awarded the exclusive title of "2025 J Cup Trios FMVP" and the corresponding trophy will be added to his "Personal Highlights" interface.
3. [TE.WuFeng] will be awarded the exclusive title of "2025 J Cup Solo Champion". And the corresponding trophy in game.
4. [VN.521.iBinn] from team [VN.521] will be awarded the exclusive title of "2025 J Cup Trios Bloody Yama" and the corresponding medal in game.
5. [SR.Spider] from team [SR] will be awarded the exclusive title of "2025 J Cup Solo Bloody Yama" and the corresponding medal in game.
May all of you achieve even greater results in future tournaments!
